The Essential Realtime Artist's Toolkit
Marmoset Toolbag™ is a full-featured, real-time material editor and renderer bundled in a tidy package. Toolbag provides 3D artists a powerful and efficient workflow, bringing exemplary rendering quality to every stage of the 3D art pipeline.
Leading the Way
Your favorite rendering toolkit just grew up. With the release of the second generation of our flagship rendering suite, Toolbag 2 brings stunning, physically accurate, GPU-powered, real-time rendering to OS X & Windows.
Toolbag 2 stays true to all you know and love in Toolbag 1, while benefiting from a complete rewrite to bring you the latest and greatest in rendering techniques and next-generation shader standards.
Full Scene Ahead
Toolbag has been greatly expanded to include a full suite of scene editing tools. Control multiple meshes, lights, cameras, and groups with a completely rebuilt user interface.
The new, centralized Toolbag scene file (.tbscene) makes for simple and straightforward transferability.
Light Your Way
The image-based lighting made famous in the original Toolbag is back and better than ever. The new sky editor features instantaneous processing of background images and one-click light creation. Combined with directional, spot, and point lights with gels and soft shadows, the new lighting system is ready to put your work in its best light.
Toolbag 2 also brings rendering features for physically-based shading workflows. With options for energy conservation, "metalness", realistic Fresnel, and self-occlusion, Toolbag is ready to meet the needs of modern art production.
To have you up and running quickly, Toolbag 2 ships with a full set of physically-based preset materials, featuring PBR scan data from Quixel.
A completely new modular material system has been written for Toolbag 2, making a vast array of combinations possible. Choose the modules that work for you and your workflow from an expanded array of shaders. Alongside the basic albedo, specular, gloss, and normal settings, you will find:
- Dynamic Tessellation
- PN Triangle mesh smoothing
- Height & Vector Displacement modes
- Detail Normal Maps
- Parallax Occlusion Maps
- "Metalness" Maps
- GGX, Blinn-Phong, & Anisotropic Reflections
- Secondary Reflections
- Skin Diffusion
- Microfiber ("Fuzz") Diffusion
- Occlusion and Cavity Maps
- Emissive Maps
- Allegorithmic Substances
- Dithered Supersampled Transparency
- ...and more on the way!
Come One, Come All
Toolbag 2 brings greatly expanded file format support making it the perfect real-time rendering solution wherever you're arriving from. With an über-fast mesh loader, Toolbag will have you rendering millions of polygons in seconds.
Image formats supported:
- Portable Network Graphics (.png)
- Targa File (.tga)
- Bitmap Image (.bmp)
- DirectDraw Surface (.dds)
- Photoshop Document (.psd & .psb)
- JPEG Image (.jpg)
- TIFF Image (.tif)
- Portable Float Map (.pfm)
- Radiance HDR (.hdr)
- OpenEXR (.exr)
Mesh formats supported:
- 3D Studios .3DS
- Collada .DAE
- Autocad .DXF
- Autodesk .FBX
- Wavefront .OBJ
- Marmoset .MESH (read-only)
One For All
Whether working in games, visualization, or VFX, from pre-production to post-production, Toolbag is an essential tool for each and every 3D artist. Use Toolbag as a final presentation tool for your work, a high fidelity viewer for asset sharing or internal reviews, or as a quick texture & normal map previewer. Or just have fun with it - we think you'll like what you see.
Toolbag comes with a free 30-day trial, so give it a spin today.