physically-based rendering

Toolbag Artist Highlight | Ep. 156

Take a look at some fancy Toolbag renders in this week’s Highlight.

  1. Dmitry Koval crafted an incredible render of his character, Priest.
  2. Giovanni Grecco created a fan art piece of Ciri from The Witcher 3.
  3. Marat Latypov assembled an awesome character submission for Artstation’s Beyond Human challenge.
  4. Saurabh Jethani forged an alternative version of Metal Gear Solid’s Chico based on a fan art concept by Woo Kim.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Toolbag Artist Highlight | Ep. 155

Get ready for an energetic batch of renders brought to you by the Toolbag community!

  1. Jonathan Hau-Yoon developed a spot on rendition of a character concept by 2D artist Loish.
  2. Damon Woods gave a fresh and evil look to his default character from the game Raw Data.
  3. Glenn Donaldson created an adorable mouse based off a concept from the film Zootopia.
  4. Chris Bennett was responsible for modeling and texturing the phenomenal Juro Cat from the game Shardbound.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Real-Time Comic Art in Marmoset Toolbag 3

Brad Myers has recently published a magnificent 3D scene based on a comic by artist Nesskain HKS. The piece was fully rendered inside of Toolbag with no further touch up work. Brad has included annotated screenshots showing the material breakdown and lighting setups demonstrating how he created this unique effect.