image-based lighting

Toolbag Artist Highlight | Ep. 137

Grab another batch of eye candy, fresh out of the real-time oven.

  1. Sanna Nivhede scrunched up a fabulous head of curly hair with Eva.
  2. Niklas Kirchmer created an impressively detailed Glock 19 Gen 4.
  3. Zepu Wu whipped up some slick architecture.
  4. Saurabh Jethani crafted a heartwarming, fragile robot.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Toolbag Artist Highlight | Ep. 136

We’re back with a superb selection of artwork to enliven your inspiration folder.

  1. Alvaro Zabala forged an evil mastermind to steal all your knowledge.
  2. Anthony Trujillo created a majestic environment for the Artstation Ancient Civilization Challenge.
  3. David Croft-Sharland crafted a glorious, real-time Prince of Persia.
  4. Valerio – Korax – Carbone made a magnificent Wild Shaman.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Toolbag Artist Highlight | Ep. 135

Spruce up your Monday with a sweet batch of renders.

  1. Georgian Avasilcutei crafted a beautiful, highly detailed Egyptian queen as part of Artstation’s Ancient Civilizations challenge.
  2. Wahyu Nugraha exposed the anatomy of a Colt 1911 pistol.
  3. Sergey Katsukov created a whimsical friendship between a lady and a robot.
  4. Ben Clark shows off his interpretation of E Honda from the Street Fighter series.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Getting to Know Toolbag 3

By Joe Wilson

Getting to Know Toolbag 3 is a series of short videos tutorials designed to get new and veteran users alike up to speed, as well as highlight some of the exciting new features that we’ve added to Toolbag.

Episode 1: Scene Setup

Follow along as we show you the basics of working in Toolbag 3, including how to import 3D models, create materials, and set up lighting.

Episode 2: Lighting & Presentation

Learn how to create a quick lighting setup for your character, and explore some of the finer points of the camera and post effect systems. Finish it up by exporting your renders directly to ArtStation.

This video features artwork by Yuri Alexander.

Episode 3: Animation

This episode covers the new animation system. Watch to find out how to load animated characters and set up animation sets, create animations for objects, and how to use the turntable object.

This video features artwork by Viviane Herzog and Thomas Pradeilles.

Episode 4: Texture Baking

Explore the depths of our ground-breaking baking tools. Learn how bake groups work, how to paint offset and skew maps, take a detailed look at ambient occlusion maps, and save it all out as a layered PSD!

For a comprehensive overview of texture baking in Toolbag, check out The Toolbag Baking Tutorial.

Episode 5: Global Illumination

Learn how to light things up with the global illumination system, including a detailed look at how to optimize some of the settings for complex environments.

Episode 6: Subsurface Scattering

Learn the basics of subsurface scattering, including how to mimic materials like skin, wax and jade as you begin your journey towards mastering the fabulously fleshy art of subsurface scattering.

This video features artwork by Magdalena Dadela.

Episode 7: Refraction

Uncover the light-bending mysteries of the refraction shader as we show you how to create a variety of different types of glass and gem materials.

Looking for more learning resources? Check out the Toolbag tutorials section.

Building Small Things: Diorama Breakdown

Allen Frechette wrote an article detailing the creation process for his incredible Northwest experiment, demonstrating interesting ways to use Speedtree and Marmoset Toolbag 3. He also included a brief, heartwarming insight into his background and aspirations of doing 3D art for a living.

Check out the article on