3d art

Toolbag Artist Highlight | Ep. 137

Grab another batch of eye candy, fresh out of the real-time oven.

  1. Sanna Nivhede scrunched up a fabulous head of curly hair with Eva.
  2. Niklas Kirchmer created an impressively detailed Glock 19 Gen 4.
  3. Zepu Wu whipped up some slick architecture.
  4. Saurabh Jethani crafted a heartwarming, fragile robot.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Toolbag Artist Highlight | Ep. 136

We’re back with a superb selection of artwork to enliven your inspiration folder.

  1. Alvaro Zabala forged an evil mastermind to steal all your knowledge.
  2. Anthony Trujillo created a majestic environment for the Artstation Ancient Civilization Challenge.
  3. David Croft-Sharland crafted a glorious, real-time Prince of Persia.
  4. Valerio – Korax – Carbone made a magnificent Wild Shaman.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Toolbag Artist Highlight | Ep. 135

Spruce up your Monday with a sweet batch of renders.

  1. Georgian Avasilcutei crafted a beautiful, highly detailed Egyptian queen as part of Artstation’s Ancient Civilizations challenge.
  2. Wahyu Nugraha exposed the anatomy of a Colt 1911 pistol.
  3. Sergey Katsukov created a whimsical friendship between a lady and a robot.
  4. Ben Clark shows off his interpretation of E Honda from the Street Fighter series.

Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.

Building Small Things: Diorama Breakdown

Allen Frechette wrote an article detailing the creation process for his incredible Northwest experiment, demonstrating interesting ways to use Speedtree and Marmoset Toolbag 3. He also included a brief, heartwarming insight into his background and aspirations of doing 3D art for a living.

Check out the article on 80.lv

Sculpting Realistic Characters From Star Wars

Natalia Ponce talked to 80.lv about her character creation pipeline for Vice Chancellor Amedda from Star Wars. The interview breaks down her use of tools such as Zbrush, 3ds Max, Marvelous Designer and more to achieve a high quality, real-time character. It also includes a deconstruction of how Natalia sets up her scene in Toolbag 3 using Global Illumination and other fancy lights.

Check out the article on 80.lv.