Toolbag Tutorials

Learn more about the features and techniques powering our flagship 3D rendering suite, Marmoset Toolbag.

Getting to Know Toolbag 3

By Joe Wilson Getting to Know Toolbag 3 is a series of short videos designed to get new and veteran users alike up to speed, as well as highlight some of the exciting

Just a Tip | Panoramic Presentation

We’re back with another episode of Just a Tip, explaining how to set up a scene in Toolbag 2 to export your panoramas or 360° paintings to Marmoset Viewer. Download the example Toolbag

Getting Started with Toolbag 2

We’ll guide you through many of the great new features we’ve added to Toolbag 2 to get your art imported and looking pretty in record time.

Basic Theory of Physically-Based Rendering

The term is bandied about a lot, often generating confusion as to what exactly it means. The short answer is: “many things”, and “it depends”…

Physically-Based Rendering, And You Can Too!

This tutorial covers the basics of art content creation, some of the reasoning behind various PBR standards (without getting too technical), and squash some common misconceptions.

PBR Texture Conversion

By Joe “EarthQuake” Wilson In this tutorial, I’m going to demonstrate how content created for traditional shaders can be converted to PBR shaders, how to convert content from one PBR workflow to another,

Inside the Mind | Xavier Coelho-Kostolny

Note: This tutorial was created for Toolbag 2. Some techniques offered in this tutorial remain very helpful, however, shader setup and user interface may not apply directly to Toolbag 3. Creating Swagnificent Xavier