Toolbag Tutorials

Learn more about the features and techniques powering our 3D rendering suite, Marmoset Toolbag.

Getting to Know Toolbag 3

By Joe Wilson Getting to Know Toolbag 3 is a series of short videos tutorials designed to get new and veteran users alike up to speed, as well as highlight some of the

The Toolbag Baking Tutorial

By Joe Wilson. This tutorial will get you up to speed with Marmoset Toolbag’s baker. From the technical to the artistic, follow along as we shed light on numerous subjects to enable you

Just a Tip | Panoramic Presentation

We’re back with another episode of Just a Tip, explaining how to set up a scene in Toolbag 2 to export your panoramas or 360° paintings to Marmoset Viewer. Download the example Toolbag

Basic Theory of Physically-Based Rendering

The term is bandied about a lot, often generating confusion as to what exactly it means. The short answer is: “many things”, and “it depends”…

Physically-Based Rendering, And You Can Too!

This tutorial covers the basics of art content creation, some of the reasoning behind various PBR standards (without getting too technical), and squash some common misconceptions.

PBR Texture Conversion

By Joe “EarthQuake” Wilson In this tutorial, I’m going to demonstrate how content created for traditional shaders can be converted to PBR shaders, how to convert content from one PBR workflow to another,

Just a Tip | Center Your Pivot

Our initial episode of “Just a Tip” explains how to ensure your Marmoset Viewer scene is easy to navigate by centering the camera pivot point in Toolbag. More info… Marmoset Toolbag 2: